Death Knight Glyphs:

The Death Knight Glyphs being released and some of them are not that bad. Please see the following for the glyphs that will be available to us.

 

Death Knight Major Glyphs:

Glyph of Bone Shield - Adds 1 additional charge to your Bone Shield.
Glyph of Frost Strike - Your Frost Strikes have a 10% chance to Freeze the target for 8 sec.
Glyph of Icy Touch - Your Icy Touch does 10% less damage but generates 10 additional runic power.
Glyph of Death Grip - Increases the cooldown of Death Grip by 10 sec but stuns targets for 1 sec.
Glyph of Plague Strike - Your Plague Strike does 20% additional damage if there is a disease on the target.
Glyph of Unbreakable Armor - Unbreakable Armor grants an additional 5% parry chance but no longer increases your Strength.
Glyph of Rune Tap - Your Rune Tap also heals your party for 10% of their maximum health.
Glyph of Blood Strike - Your Blood Strike causes an additional 20% damage to snared targets.
Glyph of Scourge Strike - Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
Glyph of Death Strike - Your Death Strike's damage and healing increase by 2% for every 5 runic power you currently have. The runic power is not consumed by this effect.
Glyph of Vampiric Blood - Your Vampiric Blood also heals you for 3% of your total health.
Glyph of the Ghoul - Your Ghoul receives an additional 20% of your Strength.
Glyph of Strangulate - Increases the range of your Strangulate by 20 yards.
Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 5 sec but increases the cooldown by 15 sec.
Glyph of Blood Boil - Lowers the damage of your Blood Boil by 20% but causes it to slow affected targets for 5 sec.
Glyph of Chains of Ice - Your Chains of Ice also causes 144 to 156 Frost damage, increased by your attack power.
Glyph of Dark Command - Increases the chance for your Dark Command ability to work successfully by 8%.
Glyph of Death and Decay - Targets of your Death and Decay have a 20% chance to cower in fear for 2 sec.
Glyph of Icebound Fortitude - Your Icebound Fortitude costs no runic power.
Glyph of Obliterate - Your Obliterate strikes for 20% additional weapon damage, but does 50% less bonus damage per disease.
Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 10% but increases cost by 5 runic power.

 

Death Knight Minor Glyphs:

Glyph of Corpse Explosion - Any target killed by your Corpse Explosion will also explode. This effect cannot happen more than once every 6 seconds.
Glyph of Death's Embrace - Your Death Coil refunds 20 runic power when used to heal.
Glyph of Pestilence - Increases the radius of your Pestilence effect by 5 yards.
Glyph of Raise Dead - You generate 20 runic power whenever you summon a ghoul.
Glyph of Blood Tap - Your Blood Tap no longer causes damage to you.
Glyph of Horn of Winter - Horn of Winter costs 10 less runic power.