Death Knight Glyphs:
The Death Knight Glyphs being released and some of them are not that bad. Please see the following for the glyphs that will be available to us.
Death Knight Major Glyphs:
Glyph of Anti-Magic Shell - Increases the duration of your Anti-Magic Shell by 2 sec.Glyph of Heart Strike - Your Heart Strike also reduces the movement speed of your target by 50% for 10 sec.
Glyph of Dancing Rune Weapon - Increases the duration of Dancing Rune Weapon by 5 seconds.
Glyph of Dark Death - Increases the damage done by Death Coil by 15%.
Glyph of Disease - Your Pestilence ability now refreshes disease durations on your primary target back to their maximum duration.
Glyph of Howling Blast - Your Howling Blast ability now infects your targets with Frost Fever.
Glyph of Hungering Cold - Your Howling Blast reduces the cost of Hungering Cold by 40 runic power..
Glyph of Blood Strike - Your Blood Strike causes an additional 20% damage to snared targets.
Glyph of Bone Shield - Adds 1 additional charges to your Bone Shield
Glyph of Unholy Blight - Increases the damage done by Unholy Blight by 40%.
Glyph of Chains of Ice - Your Chains of Ice also causes 144 to 156 Frost damage, increased by your attack power.
Glyph of Dark Command - Increases the chance for your Dark Command ability to work successfully by 8%
Glyph of Death and Decay - Your Death and Decay deals 20% more damage.
Glyph of Death Grip - When you deal a killing blow that grants honor or experience, the cooldown of your Death Grip is refreshed.
Glyph of Death Strike - Increases your Death Strike's damage by 1% for every 1 runic power you currently have (up to a maximum of 25%). The runic power is not consumed by this effect.
Glyph of Frost Strike - Reduces the cost of your Frost Strike by 8.
Glyph of the Ghoul - Your Ghoul receives an additional 40% of your Strength and 40% of your Stamina.
Glyph of Icebound Fortitude - Icebound Fortitude now grants at least 30% damage reduction, regardless of defense skill.
Glyph of Icy Touch - Your Frost Fever disease deals 20% additional damage.(changed in patch 3.3)
Glyph of Plague Strike - Your Plague Strike does 20% additional damage.
Glyph of Obliterate - Increases the damage of your Obliterate ability by 20%.
Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 10%.
Glyph of Rune Tap - Your Rune Tap heals yourself for an additional 10% of the effect, and also heals your party for 10% of their maximum health.
Glyph of Scourge Strike - Your Scourge Strike increases the duration of your diseases on the target by 3 sec, up to a maximum of 9 additional seconds.
Glyph of Strangulate - Reduces the cooldown of your Strangulate by 20 seconds.
Glyph of Unbreakable Armor - Increases the amount of damage absorbed by Unbreakable Armor by 20%.
Glyph of Vampiric Blood - Increases the duration of your Vampiric Blood by 5 sec.
Death Knight Minor Glyphs:
[Glyph of Corpse Explosion] - Increases the radius of effect on Corpse Explosion by 5 yards[Glyph of Blood Tap] - Your Blood Tap no longer causes damage to you
[Glyph of Death's Embrace] - Your Death Coil refunds 20 runic power when used to heal
[Glyph of Horn of Winter] - Horn of Winter lasts 60 seconds longer.
[Glyph of Pestilence] - Increases the radius of your Pestilence effect by 5 yards.
[Glyph of Raise Dead] - Your Raise Dead spell no longer requires a reagent.