Death Knight Builds (Updated for Mists of Pandaria)
This site contains popular WOW Death Knight Builds and other resources on how to play a Death Knight. As you all know, the Death Knight class player class was released during the Cataclysm expansion for World of Warcraft(WOW). The Death Knight has changed a lot with the release of the newest expansion, Mists of Pandaria.
A little bit about the Death Knight Class:
This class is a damage dealer / tank hybrid class.
The Death Knight class starts at level 55 and is unlockable if you have level 55+ character on that realm.
WOW Death Knights do not have shields but do have good avoidance and powerful anti-magic protection that allow them to to fill the roll of tank. Death Knights make good tanks if they are geared, spec'd and played correctly.
WOW Death Knights can dual wield or use 2-handed weapons. They use a unique rune system for their special skills so playing a Death Knight often means using a combo rotations for doing damage but in recent patches it has gone to a priority system(we talk about this later on). Death Knights also gain runic power when using abilities that use runes and this runic power can be used to cast spells such as Death Coil or Frost Strike.
Death Knight talents are split into 3 different trees:
Frost: This is a DPS tree. Dual wielding frost spec'd death knights are the top for DPS build right now but unholy 2H is very close.
Unholy: This is DPS class and PVP class, it focus's more on diseases and ghouls for our DPS. |
Current News:
Mists of Pandaria has been released!

The talent system has been completely changed for for all player classes. All previous death knight builds are no longer valid as the system no longer has the same talent tree system in place. The talent system now has 6 tiers of talents, there are 3 talents in each tier and you get to pick one talent from each tier. Death knights unlike other classes have these talent trees opened at different levels than most classes as they start at level 55:
Tier 1 Talents Unlocked: Level 56
Tier 2 Talents Unlocked: Level 57
Tier 3 Talents Unlocked: Level 58
Tier 4 Talents Unlocked: Level 60
Tier 5 Talents Unlocked: Level 75
Tier 6 Talents Unlocked: Level 90
Patch 5.3 has been released and the following effects Death Knights:
General
- The one Death Knight per realm restristion has been removed!
- Blood Plague no longer benefits from the damage increase granted by Tricks of the Trade.
Frost Fever no longer benefits from the damage increase granted by Tricks of the Trade.
Necrotic Strike's healing absorption effect has been increased to 225% from attack power, up from 200%.
Talents
- Gorefiend's Grasp can now affect a maximum of 4 player targets. The number of non-player targets that can be affected remains unlimited.
Unholy
- Sudden Doom now requires the Death Knight to be in Unholy Presence to activate the effect that causes Death Coil to cost no Runic Power.
Unholy Might now increases the Death Knight's Strength by 10%, down from 15%.
Blizzard seems to be working hard on the 5.4 patch already.
Site News:
Updated pages for 5.3 patch.




